So your first ever Ulduar raid starts in 30 minutes, and you haven’t read up on the fights? After a gentle scolding for not being better prepared, I’m here to help with a quick guide to the first four bosses in Ulduar. This is a very resto-druid-specific guide, so I won’t be explaining how the raid leader should set up the fights, etc, but just what you, as their friendly local tree, needs to do to hold up your end of the let’s-all-go-raid-and-I’ll-help-heal! bargain.
(Scolding commencing…) Bad tree! Be better prepared next time! (…Scolding complete.)
- 10-man – No heals whatsoever required. Have fun riding around shooting things with big guns or sliding around on oil-jettisoning motorbikes. Don’t worry about buffing up or drinking flasks. Just put on your fanciest duds and get driving.
- 25-man – Potential heals possible. Your raid leader may put you as a passenger in a demolisher and give the order for you to be fired onto the massive fire-spewing tank to heal the other people being fired onto the massive fire-spewing tank. If this is the case, get buffed up and fired out. When you get knocked off of Flame Leviathan’s back, be prepared to wave down your nearest chopper or die in a fiery AoE blast. If you are not assigned to heal turrets-people, your role is the same as it would be in 10-man.
- 10-man – Phase 1: Each healer should be assigned a tank. Hang out in the center or just slightly off to the side and keep rolling HoTs on your tank while raid-healing those who get hit by Razorscale’s Fireball. If a tank happens to let an add go berserk near/on you, call it out. While Razorscale is down, stand slightly out of range of his Wing Buffets (if you can), while keeping within range of your tank. Most importantly, if blue flame lights up around you, stop everything and move your tree butt outta there! (Wood + blue fire = sad dead tree) Phase 2: At 50% health, Razorscale lands permanently. Once she’s down, all healers should focus their heals on keeping tank-who-is-currently-tanking-Razorscale alive. I find it helpful to throw a bit of nom-nom HoTs over to the tank-who-will-be-taking-over when a fair chunk of time has passed, so that they are ready to survive getting pounded when Razorscale shifts her attention to their taunt.
- 25-man – Same strategy as 10-man, except more raid members to keep alive when they forget that blue flame is bad.
Ignis the Furnace Master (aka “Crotchpot”)
- 10-man – Ideally, you should be using 3 healers for this fight: one for the main tank, one for the off-tank, one for the poor hapless raid member roasting away in Ignis’ crotchpot. Stand in the center of the room between the two pools and remember to use only instant casts during Flame Jets (lest you be spell-interrupted for 8 seconds). Make sure your main target stays alive and help raid heal as needed. When you are dunked in the crotchpot, you can not only continue to heal yourself, but can often throw HoTs on the nearest tank/raid member as well. Just because you’re lounging in a belt-buckle hot tub doesn’t mean you can stop working!
- 25-man – Same strategy as 10-man. Make sure as many of your raid members get Heroic: Hot Pocket as possible.
- 10-man – Stand behind XT-002 and within range of tanks. Be prepared to heal people with Gravity Bomb or Light Bomb on them – make sure they get HoTs, too, because they’ll be bolting past you out of range to make sure they don’t hurt anyone else. If you get Gravity Bomb or Light Bomb run out of range of your fellow raid members and heal yourself as needed. XT-002 will occasionally (every 60 seconds, reset with every 25% heart-exposure) Tympanic Tantrum the entire raid, which will do approx. 80% damage to each raid member. Be prepared to heal far and wide (get rejuvs up on people when DBM lets you know TT is coming.) Every 25%, XT-002 goes into a mini-shutdown, and his heart is exposed. Make sure everyone is at full health and then (a) help dps the heart, (b) heal the OT in the back, and/or (c) cast Entangling Roots on those fun walking-bombs headed towards the raid from the corner scrapheaps.
- 25-man – Same strategy as 10-man, only harder. 😉
Now go get ’em, tiger (or, in this case, tree)!